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Mind Color Challenge

Memory puzzle game for Android

Overview

A Simon-Says-style memory puzzle game with three difficulty levels, streak-based scoring, and persistent high scores — built with Clean Architecture in Jetpack Compose.

Why I built it

Built as a complete, polished Android game to practice Clean Architecture patterns and monetization integration (AdMob) end to end, from gameplay logic to release packaging.

My role

Sole developer.

Architecture

Compose UI
ViewModel / Domain Layer
Local Persistence

Key features

  • Three difficulty levels (3×3, 4×4, 5×5)
  • Local high-score persistence
  • Streak-based score multiplier
  • Dark & light theming
  • AdMob banner and interstitial integration

Technologies

KotlinJetpack ComposeClean ArchitectureAdMob

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