In Development
Released
Mind Color Challenge
Memory puzzle game for Android
Overview
A Simon-Says-style memory puzzle game with three difficulty levels, streak-based scoring, and persistent high scores — built with Clean Architecture in Jetpack Compose.
Why I built it
Built as a complete, polished Android game to practice Clean Architecture patterns and monetization integration (AdMob) end to end, from gameplay logic to release packaging.
My role
Sole developer.
Architecture
Compose UI
ViewModel / Domain Layer
Local Persistence
Key features
- Three difficulty levels (3×3, 4×4, 5×5)
- Local high-score persistence
- Streak-based score multiplier
- Dark & light theming
- AdMob banner and interstitial integration
Technologies
KotlinJetpack ComposeClean ArchitectureAdMob